Blog: July 2024

Building a combat system Published by James on 31/07/2024

This month we’ve made several major strides towards redesigning our game’s combat system from the ground up, implementing a whole new style of melee combat, reworking the raygun, and thinking ahead to where we want to go with it next. In this blog post, we discuss the three major styles of combat!

An unhandled error has occurred. Reload 🗙